OreGenerator
Data-driven ore generation framework for Hytale
About OreGenerator
Ore Generator Framework
Data-driven ore generation framework with per-zone and per-biome overrides.
How it works
The framework loads every Server/OreGeneration/*.json it finds in mods/packs.
Each config maps replaceable rock blocks to ore variants.
Zone/biome keys must match engine names (use /player zone to check).
Add ores via a pack (JSON only)
Create a pack with Server/OreGeneration/your_ore.json.
Drop the pack into mods/ and restart.
The framework auto-loads all configs from packs at startup.
Add ores via a plugin (Java + JSON)
Add the framework as a dependency in your plugin manifest: "LYIVX:OreGenerator": "*"
Bundle your configs in src/main/resources/Server/OreGeneration/.
Optional: use config/OreGenerator/*.json to override configs at runtime.
Runtime overrides (framework)
Overrides are created on first run: config/OreGenerator/*.json
Extra configs can be added to: config/OreGenerator/ores/
Example config (new format: surface + cave)
{ "defaults": { "surface": { "height": { "min": 60, "max": 120 }, "veinsPerChunk": 2, "veinSize": { "min": 5, "max": 10 }, "heightExponent": 1.0, "spawnChance": 0.8 }, "cave": { "height": { "min": 10, "max": 60 }, "repeat": { "min": 15, "max": 20 }, "veinSize": { "min": 5, "max": 10 }, "heightExponent": 1.0, "spawnChance": 1.0 } }, "oreByBlock": { "Rock_Stone": "Ore_Coal_Stone", "Rock_Sandstone": "Ore_Coal_Sandstone", "Rock_Slate": "Ore_Coal_Slate", "Rock_Shale": "Ore_Coal_Shale", "Rock_Basalt": "Ore_Coal_Basalt", "Rock_Volcanic": "Ore_Coal_Volcanic" } } Example config (legacy format)
{ "defaults": { "minY": 10, "maxY": 60, "veinsPerChunk": 2, "minVeinSize": 3, "maxVeinSize": 7, "spawnChance": 0.6, "replaceableBlocks": [ "Rock_Stone", "Rock_Stone_Cobble", "Rock_Stone_Mossy", "Rock_Sandstone", "Rock_Sandstone_Cobble", "Rock_Slate", "Rock_Slate_Cobble", "Rock_Shale", "Rock_Basalt", "Rock_Basalt_Cobble", "Rock_Volcanic" ] }, "oreByBlock": { "Rock_Stone": "Ore_Coal_Stone", "Rock_Sandstone": "Ore_Coal_Sandstone", "Rock_Slate": "Ore_Coal_Slate", "Rock_Shale": "Ore_Coal_Shale", "Rock_Basalt": "Ore_Coal_Basalt", "Rock_Volcanic": "Ore_Coal_Volcanic" }, "zones": { "Zone1": { "Plains1_Oak": {}, "Plains1_Gorges": {}, "Plains1_Deeproot": { "spawnChance": 0.4 } } } } Height distribution
height controls the min/max Y range.
heightExponent controls vertical bias: 1.0 is uniform, > 1.0 skews lower, < 1.0 skews higher.
Surface vs cave blocks
surface is the biome/overground pass (lower density, biome-tuned).
cave is the cave pass (repeat-style attempts, denser underground).
Categories
Need a Server?
Run OreGenerator on a dedicated Hytale server with easy mod management.
Get Hytale HostingFrequently Asked Questions
What is OreGenerator?
Data-driven ore generation framework for Hytale
How do I download OreGenerator?
You can download OreGenerator for free from CurseForge. Click the "Download on CurseForge" button on this page to go directly to the download page.
Who created OreGenerator?
OreGenerator was created by LYIVX. The mod has been downloaded 4.1K times.
Is OreGenerator compatible with Hytale servers?
OreGenerator is designed for Hytale and can be used on both single-player and multiplayer servers. Check the mod page on CurseForge for specific compatibility information.
How do I install OreGenerator?
To install OreGenerator: 1) Download the mod from CurseForge, 2) Place the file in your Hytale mods folder, 3) Restart the game. The mod should load automatically.
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