AdventureMod - Enemy Combat Balance and Future Progression Tuning
Additional tuning for enemies, weapons, and progression systems to make combat and progression more engaging without deviating from the base Hytale Experience.
About AdventureMod - Enemy Combat Balance and Future Progression Tuning
The goal is to keep the appearance of vanilla Hytale while tuning the feel and difficulty of Hytale's combat and progression to feel more engaging, threatening, and rewarding. Each enemy should feel more unique and have difficulty closer to Magma Toads to make players plan their engagements carefully based on each enemy type.
Adjustments to Mob Behavior, Abilities, and Difficulty
All Golems - A juggernaut that pushes enemies around instead of getting pushed
Magma Toad - Slower and less accurate against moving targets (Updated to use Patch 2 Magma Toad Changes)
Yeti - A juggernaut that pushes enemies around instead of getting pushed
Scorpion - Draws enemies in with its claws to finish them off with its stinger
Scarak Seeker - Uses its agility in the air to reposition for deadly flyovers
Scarak Louse - Small and weak with a lasting bite. Now with immunity to nest's environmental damage
Scarak Fighter - Strikes quick from a safe distance to surprise unsuspecting prey. Now with immunity to nest's environmental damage
Sabertooth Tiger and Snow Leopard - Aggressive hunters in their respective habitat that track down prey
Many enemies now become aggressive from further distances when attacked
Additional Enemy Adjustments Coming
Weapon/Combat Balancing
Combat in vanilla Hytale can be cheesed against nearly every enemy with the absurd knockback provided on all weapons. Reduced knockback allows existing well designed enemies to shine without additional changes.
Knockback reduced for most weapons
The default dagger is notoriously overpowered for its strong charge attack that can be used from safe distances while also returning you to safety after striking. These changes aim to keep the daggers as a high damaging wepaon with the tradeoff that they must be used from closer distances and have less potential for cleave.
Dagger
Charged Dagger ability's disengage distance reduced
Primary attack damage increased on first two attack
The default battlaxe is in a good spot, but the charge attack is a waste of stamina for a difficult to aim ability that does not do good damage. These changes should make the battleaxe charge feel responsive to enemies and worth the stamina spent.
Battleaxe
Charge attack damage increased
Charge Attack damage triggers while airborn
Charge attack movement stops when an enemy is struck
The default sword lacks in damage compared to other weapons while also having less range and a weak charge ability with the only saving grace being the offhand torch or shield. These changes should make the sword's damage feel on par with other weapons while keeping the tradeoff of attack range for better blocks.
Sword
Charge attack damage increased
Charge attack movement stops when an enemy is struck
Primary attack damage increased on first two attacks
The default crossbow has an insane level of mobility while maintaining fantastic burst while being a ranged weapon, the goal is keep the burst niche, make periods of reloading feel tense, and encourage a balance of freedom of movement with forced downtime.
Crossbow
Reduce reload rate
Reduced ammo capacity,
Reduced movespeed while reloading
Increased shot damage consistency
Additional Weapon Adjustments Coming
Progression
Progression Adjustments Coming
Categories
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Get Hytale HostingFrequently Asked Questions
What is AdventureMod - Enemy Combat Balance and Future Progression Tuning?
Additional tuning for enemies, weapons, and progression systems to make combat and progression more engaging without deviating from the base Hytale Experience.
How do I download AdventureMod - Enemy Combat Balance and Future Progression Tuning?
You can download AdventureMod - Enemy Combat Balance and Future Progression Tuning for free from CurseForge. Click the "Download on CurseForge" button on this page to go directly to the download page.
Who created AdventureMod - Enemy Combat Balance and Future Progression Tuning?
AdventureMod - Enemy Combat Balance and Future Progression Tuning was created by Darandin. The mod has been downloaded 1.2K times.
Is AdventureMod - Enemy Combat Balance and Future Progression Tuning compatible with Hytale servers?
AdventureMod - Enemy Combat Balance and Future Progression Tuning is designed for Hytale and can be used on both single-player and multiplayer servers. Check the mod page on CurseForge for specific compatibility information.
How do I install AdventureMod - Enemy Combat Balance and Future Progression Tuning?
To install AdventureMod - Enemy Combat Balance and Future Progression Tuning: 1) Download the mod from CurseForge, 2) Place the file in your Hytale mods folder, 3) Restart the game. The mod should load automatically.
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