Redstone
Introducing Redstone – bringing classic engineering and mechanical logic to Hytale. You can now go beyond simple building and create your own logic circuits, automated door systems, and advanced lighting setups.
About Redstone
Redstone
⚠️ BETA WARNING: This mod is currently in Beta. While the core systems are functional, I am actively working on updates to improve the experience. If you encounter any bugs, please don't hesitate to report them.
Introducing Redstone – bringing classic engineering and mechanical logic to Hytale. You can now go beyond simple building and create your own logic circuits, automated door systems, and advanced lighting setups.
For those who love complex machinery, this mod fills the missing piece in Hytale.
Key Features
Redstone Dust & Block: Transport energy across distances or use blocks as permanent power sources.
Repeater: Refresh signal strength or add precise delays to your circuits.
Full Interaction: Fully compatible with Hytale's existing doors, trapdoors, and lamps.
🔧 Mechanical Detail: Redstone Torch
The Redstone Torch isn't just a simple light; its behavior changes based on placement:
On top of a block: Acts as a standard power source, emitting energy to surrounding blocks.
On the side of a block: Functions as a NOT Gate (Inverter). If the block the torch is attached to receives power, the torch turns off. This mechanic is essential for creating logic gates and inverting signals.
📅 Future Updates (Roadmap)
Development is ongoing. The next major update will introduce the "Mechanical Age":
Pistons: Mechanisms to push and pull blocks.
Observer: Sensors that detect block updates.
Hopper: Item transfer and automation pipes.
🤝 Mod Compatibility
This mod works seamlessly with the Pressure Plates mod. You can integrate pressure plates directly into your circuits as triggers.
🛠️ Crafting Recipes
You will need the following materials to craft components:
Redstone Dust
1x Red Crystal Shards
Redstone Torch
1x Stick
1x Redstone Dust
Redstone Block
2x Redstone Dust
Redstone Repeater
1x Redstone Torch
3x Stone Rubble
1x Redstone Dust
API for Mod Developers
Want your blocks to work with redstone? Use the API:
import org.pfc.redstone.api.RedstoneAPI; import org.pfc.redstone.api.listeners.RedstonePoweredBlock; import org.pfc.redstone.api.types.BlockPos; Example - Piston:
RedstoneAPI.getInstance().registerPoweredBlock("piston_block", new RedstonePoweredBlock() { @Override public void onPowered(World world, int x, int y, int z, BlockPos source) { extendPiston(world, x, y, z); }
@Override public void onUnpowered(World world, int x, int y, int z) { retractPiston(world, x, y, z); } }); Example - Pressure Plate:
// Pressed RedstoneAPI.getInstance().activateSignalAt(x, y, z);
// Released RedstoneAPI.getInstance().deactivateSignalAt(x, y, z);
Method Description
registerPoweredBlock(blockId, listener) Register a block to receive power events
activateSignalAt(x, y, z) Activate a dynamic signal source
deactivateSignalAt(x, y, z) Deactivate a dynamic signal source
hasSignalAt(x, y, z) Check if position has an active signal
Looking for the Pressure Plates mod? Click here to visit the mod page.
Categories
Frequently Asked Questions
What is Redstone?
Introducing Redstone – bringing classic engineering and mechanical logic to Hytale. You can now go beyond simple building and create your own logic circuits, automated door systems, and advanced lighting setups.
How do I download Redstone?
You can download Redstone for free from CurseForge. Click the "Download on CurseForge" button on this page to go directly to the download page.
Who created Redstone?
Redstone was created by PfcDev. The mod has been downloaded 2.2K times.
Is Redstone compatible with Hytale servers?
Redstone is designed for Hytale and can be used on both single-player and multiplayer servers. Check the mod page on CurseForge for specific compatibility information.
How do I install Redstone?
To install Redstone: 1) Download the mod from CurseForge, 2) Place the file in your Hytale mods folder, 3) Restart the game. The mod should load automatically.
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