SummonLib
Asset-driven summon system for Hytale: define summons in JSON, tune movement/combat behavior, and summon them via Interaction assets.
About SummonLib
SummonLib
SummonLib is an asset-driven minion/summon library for Hytale server mods.
It lets you define summons in JSON assets and then invoke or remove them through interactions and items—without hardcoding per-summon logic.
What it does
Asset-driven summons: define summon behavior and parameters via SummonConfig assets.
Two summon types (current):
MODEL: a non-NPC model that follows the player using formation logic (no real navigation; ignores blocks).
NPC_ROLE: an NPC-based summon (currently focused on flying allies) that moves with actual navigation and collides with blocks.
Simple casting/removal: wire summon actions through Interactions and RootInteractions for items to use.
Wiki / Documentation
For a detailed guide on how to implement and configure your own summons (invocations), check the wiki
Status
This project is actively developed and may change as new features (formations, additional summon behaviors, expanded tuning, etc.) are added.
Please report any bugs.
Categories
Need a Server?
Run SummonLib on a dedicated Hytale server with easy mod management.
Get Hytale HostingFrequently Asked Questions
What is SummonLib?
Asset-driven summon system for Hytale: define summons in JSON, tune movement/combat behavior, and summon them via Interaction assets.
How do I download SummonLib?
You can download SummonLib for free from CurseForge. Click the "Download on CurseForge" button on this page to go directly to the download page.
Who created SummonLib?
SummonLib was created by S3B4S5C. The mod has been downloaded 89 times.
Is SummonLib compatible with Hytale servers?
SummonLib is designed for Hytale and can be used on both single-player and multiplayer servers. Check the mod page on CurseForge for specific compatibility information.
How do I install SummonLib?
To install SummonLib: 1) Download the mod from CurseForge, 2) Place the file in your Hytale mods folder, 3) Restart the game. The mod should load automatically.
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